Dreet

Dreet   
2 (6) 


The Dreet are an intelligent race of feline like creatures who's numbers have dwindled to near extinction levels.  They dwell exclusively along the banks of the Tithe River and Araand Rivers, near Navarene and the Cloudcrystal Skyfields. A very specific form of plant called Dreetus grows along the shallow banks of these rivers. For reasons unknown to even the Dreet only the nutrients found in the Dreetus bulb can sustain them.

Over the millenia Dreet have developed an ability to shift the color of fur to match their surroundings, making them experts and hiding from predators.  The strange  feline creatures stand about four feet high and have extremely long ears that are excellent at picking up even the smallest of sounds.

Dreet can communicate with just about any creature that can speak, using its superior intellect to puzzle out the proper linguistics needed for communication.

Over the years, Dreet have become quite skilled at finding Numenera and identifying their uses.

Motive: To survive
Environment: The Tithe and Armand Rivers
Health: 8
Damage Inflicted: 2
Armor: None
Movement: Long
Modifications: Knowledge of Numenera as level 6, Defends as level 5 due to camouflage, Percieves as Level 6
Combat: Dreet rarely engage in combat unless absolutely needed.
Interaction:
Use: When the PCs are traveling across the Tithe River they come across a herd of Dreet that are moving as fast and quietly as possible away from an errant Herder that has decided the creatures need to moved further away from the river, away from the vital nutrients that sustain their lives. The Dreet can offer sage advice on Numenera devices, or perhaps point the PCs towards a complex that is controlling the Herders.
Loot: The shores of a Dreet haunt are sometimes littered with 1d6+1 cyphers.

GM Intrusion: A PCs stumbles across a Dreet, accidentally exposing its hiding place to a predator that was stalking it. The Dreet is extremely angry with the PC.

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